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By Ed Giddings
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Conversion to MAX (and MAX retexturing) by Deks, 3DS by Erik Timmermans.
This is definitely the most accurate Prometheus mesh in the public domain!
Special feature of the mesh is that it's seperable as seen in the series, with warp nacelles included in the saucer section.
There are two revisions:
Revision 1 (3DS & COB): The first mesh made by Ed Giddings.
Since I cannot save groups to 3DS files, the 3DS zipfile contains multiple 3DS objects to retain hierarchy; namely the bottom, middle and saucer section, and the two seperate nacelles for the saucer.
Revision 2 (LWO & MAX): Remodelled and retextured to add more detail, which makes this ship look sweet! The LWO is by Ed Giddings himself, the MAX is a converion of that by Deks.
3D Studio Legacy (3DS or PRJ file)
(3DS, 1.38 MB)
8396 downloads since 24th of February 2004.
3D Studio MAX
(MAX, 4.72 MB)
10236 downloads since 24th of February 2004.
Caligari trueSpace (abandonware, free)
(COB, 1.38 MB)
1606 downloads since 24th of February 2004.
(LWO, 2.65 MB)
5175 downloads since 24th of February 2004.
DAZ 4.7 conversion by Trekkiegal.
Overview of all 3D meshes