Enterprise-D by David Metlesits - Blender conversion
Moderator: Mesh Moderators
Enterprise-D by David Metlesits - Blender conversion
Hello All,
I submit this proposal for anyone to download and open in Blender.
This is a conversion of the mesh published by David "KnightRider" Metlesits on 2011 on http://www.trekmeshes.ch
My work was to convert the model to Blender; I added some lights to the deflector dish, some lights representing the illumination of the nacelles on the hull, and some postprocessing regarding them; you may either use indirect lighting or the provided lights in your renders.
Please make sure to credit David in your work, as he is 100% the author of this superb mesh.
You might consider adding this as a conversion at http://www.trekmeshes.ch/meshes/meshesd ... DMETLESITS
Please download the package from https://docs.google.com/file/d/0B1FxL8Q ... sp=sharing
I submit this proposal for anyone to download and open in Blender.
This is a conversion of the mesh published by David "KnightRider" Metlesits on 2011 on http://www.trekmeshes.ch
My work was to convert the model to Blender; I added some lights to the deflector dish, some lights representing the illumination of the nacelles on the hull, and some postprocessing regarding them; you may either use indirect lighting or the provided lights in your renders.
Please make sure to credit David in your work, as he is 100% the author of this superb mesh.
You might consider adding this as a conversion at http://www.trekmeshes.ch/meshes/meshesd ... DMETLESITS
Please download the package from https://docs.google.com/file/d/0B1FxL8Q ... sp=sharing
Last edited by facorread on Mon Jul 15, 2013 2:52 am, edited 1 time in total.
Fabio Correa
https://profiles.google.com/facorread
https://profiles.google.com/facorread
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Chainsaw_NL
- Admiral
- Posts: 347
- Joined: Sun May 23, 2010 3:28 pm
Re: Enterprise-D by David Metlesits - Blender conversion
Thank you for posting. Looks great, i know a lot of blender users will be very happy to see this conversion.
The admin will contact you asap for upload details.
The admin will contact you asap for upload details.

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Erik_Timmermans
- Site Admin
- Posts: 445
- Joined: Tue Jul 18, 2006 12:27 am
Re: Enterprise-D by David Metlesits - Blender conversion
It's up and running! 
Thanks very much for the upload.
Thanks very much for the upload.
Re: Enterprise-D by David Metlesits - Blender conversion
It's great to see the conversion available on your site.
Thank you very much!
Thank you very much!
Fabio Correa
https://profiles.google.com/facorread
https://profiles.google.com/facorread
Re: Enterprise-D by David Metlesits - Blender conversion
Hello, I submit this Blender conversion with the following corrections:
Before: - After: Before: - After could not be attached.
Please download the new conversion here, I hope you find it useful.
Before: - After: Before: - After could not be attached.
Please download the new conversion here, I hope you find it useful.
Fabio Correa
https://profiles.google.com/facorread
https://profiles.google.com/facorread
-
Erik_Timmermans
- Site Admin
- Posts: 445
- Joined: Tue Jul 18, 2006 12:27 am
Re: Enterprise-D by David Metlesits - Blender conversion
Updated! Thanks for adding the fixes.
Enterprise-D by David Metlesits - Blender updates
Hello All,
I hope you have enjoyed the Blender conversion of this great Enterprise-D model. After these months I took some time to improve it:
Please download the updated package from Dropbox.
I submitted a couple pictures to the public gallery, but they lacked some of these improvements, would you be so kind to remove them? Thanks!
I hope you have enjoyed the Blender conversion of this great Enterprise-D model. After these months I took some time to improve it:
- Aztec-paneling had been lost in conversion, I have restored David's textures to their rightful place.
- Bump maps improve the paneled appeareance of the model. You will have to tune their geometry in order to make the most of them.
- Slightly deformed the bottom of the pylons to solve a Z-figthing problem at the back of the bottom secondary hull.
- Slightly deformed the saucer rim to correct a Z-figthing problem next to the impulse engines.
- Improved the shading in all meshes of the model; this should be most apparent in close-up renders.
- The main shuttlebay door now has a dark registration number, as well as yellow markings inspired in the studio models.
- Red stripes have been placed on the neck rib.
Please download the updated package from Dropbox.
I submitted a couple pictures to the public gallery, but they lacked some of these improvements, would you be so kind to remove them? Thanks!
Fabio Correa
https://profiles.google.com/facorread
https://profiles.google.com/facorread
Enterprise-D by David Metlesits - Blender updates
More renders:
Fabio Correa
https://profiles.google.com/facorread
https://profiles.google.com/facorread
Re: Enterprise-D by David Metlesits - Blender conversion
Fabio Correa
https://profiles.google.com/facorread
https://profiles.google.com/facorread
Re: Enterprise-D by David Metlesits - Blender conversion
Fabio Correa
https://profiles.google.com/facorread
https://profiles.google.com/facorread