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CaptainMurphy
Cadet
Posts: 3 Joined: Fri Mar 13, 2015 4:27 pm
Post
by CaptainMurphy » Mon Mar 16, 2015 7:20 pm
When I started in Unity last year I used some free models from
http://www.trekmeshes.ch/ to begin understanding some of the lighting and material concepts in Unity 4. Since then I have learned quite a bit and also found that I still had some of those old projects in my folders so I decided to bring them up to date in Unity 5f4.
Image Gallery
Working running lights:
As of now it is simply a scene that you can move around in and look at the ship. It is a model made for exterior viewing so it really isn't very detailed inside. You can fly around now. The camera effects I was going for was just past The Motion Picture but not quite JJ Abrams level.
You can download a playable scene here:
https://www.dropbox.com/s/e4axou7t1glc6 ... 7.zip?dl=0
https://www.youtube.com/watch?v=PvZe5uLA2aQ
https://www.youtube.com/watch?v=Wr_6sdILQQg
Assets Used:
Meshes from
http://www.trekmeshes.ch/
SSAO Pro
Space Scene Construction Kit
Custom made light blinking script
I have quote a few plans for the scene over the next few months, but since it is just a side project it will take some time to do. Hope you enjoy!
Last edited by
CaptainMurphy on Wed Mar 18, 2015 5:39 am, edited 3 times in total.
CaptainMurphy
Cadet
Posts: 3 Joined: Fri Mar 13, 2015 4:27 pm
Post
by CaptainMurphy » Tue Mar 17, 2015 3:46 pm
Update:
Added ship control, can now fly it around
Added camera types that can be cycled through
Added a couple sounds and theme music
Added F1 help for all keys
Added the code to open/close shuttlebay doors
Screenshot code is a bit faster
Changed how mouse view works (must hold mouse 2 to change view/location of camera)
Redid some of the interior lighting
Fixed running lights to match The Motion Picture
Updated link in original post.
CaptainMurphy
Cadet
Posts: 3 Joined: Fri Mar 13, 2015 4:27 pm
Post
by CaptainMurphy » Wed Mar 18, 2015 5:39 am
Update
Controls changed so that velocity forward will reduce maneuverability
Cameras modified. They still need some work. Sometimes they go batty.
Added firing torpedoes.
Erik_Timmermans
Site Admin
Posts: 445 Joined: Tue Jul 18, 2006 12:27 am
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by Erik_Timmermans » Mon Apr 13, 2015 10:14 am
Interesting to see this little project!
I've downloaded the playable scene, hope to get to trying it out this week. Will let you know!