Unity 5 PBR - Enterprise Refit

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CaptainMurphy
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Joined: Fri Mar 13, 2015 4:27 pm

Unity 5 PBR - Enterprise Refit

Post by CaptainMurphy »

When I started in Unity last year I used some free models from http://www.trekmeshes.ch/ to begin understanding some of the lighting and material concepts in Unity 4. Since then I have learned quite a bit and also found that I still had some of those old projects in my folders so I decided to bring them up to date in Unity 5f4.

Image Gallery

Working running lights:
Image
ABBC3_SPOILER_SHOW
As of now it is simply a scene that you can move around in and look at the ship. It is a model made for exterior viewing so it really isn't very detailed inside. You can fly around now. The camera effects I was going for was just past The Motion Picture but not quite JJ Abrams level.

You can download a playable scene here:
https://www.dropbox.com/s/e4axou7t1glc6 ... 7.zip?dl=0

https://www.youtube.com/watch?v=PvZe5uLA2aQ

https://www.youtube.com/watch?v=Wr_6sdILQQg

Assets Used:
Meshes from http://www.trekmeshes.ch/
SSAO Pro
Space Scene Construction Kit
Custom made light blinking script

I have quote a few plans for the scene over the next few months, but since it is just a side project it will take some time to do. Hope you enjoy!
Last edited by CaptainMurphy on Wed Mar 18, 2015 5:39 am, edited 3 times in total.
CaptainMurphy
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Re: Unity 5 PBR - Enterprise Refit

Post by CaptainMurphy »

Update:
  • Added ship control, can now fly it around
  • Added camera types that can be cycled through
  • Added a couple sounds and theme music
  • Added F1 help for all keys
  • Added the code to open/close shuttlebay doors
  • Screenshot code is a bit faster
  • Changed how mouse view works (must hold mouse 2 to change view/location of camera)
  • Redid some of the interior lighting
  • Fixed running lights to match The Motion Picture
Updated link in original post.
CaptainMurphy
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Posts: 3
Joined: Fri Mar 13, 2015 4:27 pm

Re: Unity 5 PBR - Enterprise Refit

Post by CaptainMurphy »

Update
  • Controls changed so that velocity forward will reduce maneuverability
  • Cameras modified. They still need some work. Sometimes they go batty.
  • Added firing torpedoes.
Erik_Timmermans
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Joined: Tue Jul 18, 2006 12:27 am

Re: Unity 5 PBR - Enterprise Refit

Post by Erik_Timmermans »

Interesting to see this little project!

I've downloaded the playable scene, hope to get to trying it out this week. Will let you know! :)
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