Hello all,
I want to create the effect of a battle damaged ship using an existing model in 3DS max 2010.
What would be the best way of doing this? ideally I want to create wholes with broken bits of the ship visible.
Thank you
Making a ship look damaged
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Chainsaw_NL
- Admiral
- Posts: 347
- Joined: Sun May 23, 2010 3:28 pm
Re: Making a ship look damaged
There are several ways of doing it. You can use a plugin called rayfire but its not free. Another way is to make it yourself. An old way i used was to make a shape the size of the hole. And cut it in your model with the boolian operation. Then load the hole up with junk meshes and model out the explosion. I think there is a modifier for explosions too. You could also add a particle bomb or get stock footage of an explosion and add it later in a program like after effects. It all depends on the level of detail you want to create.

Re: Making a ship look damaged
It´s not perfect, but is a beggining: http://www.3dm3.com/tutorials/hulldamage/
A bit more of inspiration:
http://filmmakeriq.com/2011/04/33-3ds-m ... struction/
A bit more of inspiration:
http://filmmakeriq.com/2011/04/33-3ds-m ... struction/