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Re: ✈ KLINGON™ Pre-Release : by BILLY HOME
Posted: Wed May 24, 2017 10:44 pm
by billy-home
N1, I'd love to know just how you manage to make our models look so bloody fantastic, better than they really are tbh in the case of my ones. lovely work
Billy
Re: ✈ KLINGON™ Pre-Release : by BILLY HOME
Posted: Wed May 31, 2017 5:39 pm
by Erik_Timmermans
I agree! And I like the original takes, like the desktop with the images on the screens, nicely designed!
The LWO versions are now live!
Re: ✈ KLINGON™ Pre-Release : by BILLY HOME
Posted: Thu Jun 08, 2017 9:28 pm
by Erik_Timmermans
No reason to delete those

Re: ✈ KLINGON™ Pre-Release : by BILLY HOME
Posted: Fri Jun 09, 2017 10:36 pm
by billy-home
Like Eric said, no reason to delete those, they are very cool, I wish I had your talent to make pretty mediocre models look so good.
Erik, got 2 new versions to send over, of the Basalisk, one is Cinema 4D, with some little extras added, the other is a 3D Max one, I'm not good with Max so I don't know yet if it will hold up, Net I've got a fixed dea version of the Basalisk to send you, I'm hoping you can do your magic with it, I'll try and get them uploaded over the weekend
Re: ✈ KLINGON™ Pre-Release : by BILLY HOME
Posted: Sat Jun 10, 2017 4:25 pm
by NETWORK1

Ok Billy
My system can handle the Basalisk DAE-File, at
WARP-FACTOR-5

Re: ✈ KLINGON™ Pre-Release : by BILLY HOME
Posted: Wed Jun 21, 2017 8:27 pm
by billy-home
Erik, I've sent the C4D one over, having a few problems with the MAX one, should be able to sort it though.
Net, sorry the fixed version still had loading errors, don't know why yet, as in the model came in as one complete object, so the doors won't open and the spinners won't turn, but I'll get it fixed eventually, then I've got to do the same again with the Hydra, DOH!