3ds max sheilds
Posted: Thu Apr 26, 2012 5:09 pm
Hello all,
does anyone know of any way I can create sheilds? I would like the sheild to react when an object hits it.
Like the energy is being dispersed.
So far I have created the phasers by using a path constraint with an object following it, I've sped up the object to complete the path constraint about 1700 times so it looks like the ship is firing rapidly.
I would like the shield to react to the object when it hits. The object I have created is a sphere with a cone attached to it and a lot of glow to make it look like a phaser similar to Star Trek 2009.
I am using 3ds max 2010.
Thank you
does anyone know of any way I can create sheilds? I would like the sheild to react when an object hits it.
Like the energy is being dispersed.
So far I have created the phasers by using a path constraint with an object following it, I've sped up the object to complete the path constraint about 1700 times so it looks like the ship is firing rapidly.
I would like the shield to react to the object when it hits. The object I have created is a sphere with a cone attached to it and a lot of glow to make it look like a phaser similar to Star Trek 2009.
I am using 3ds max 2010.
Thank you