Page 2 of 3
Posted: Sat Sep 29, 2007 5:27 pm
by enzolima
what i mean is that you can now clearly see that its a cone with a texture. it doesn't look like its filling space (thats volumetric).
Posted: Sat Sep 29, 2007 6:33 pm
by andyp
ah ok
i see what you mean.
i'll try playing with a spot lamp with a halo, but since halos don't work well with ray traced transparencies it might not look that great.
Posted: Sat Sep 29, 2007 6:35 pm
by enzolima
ehmm..... then what about making each ray a cone? i think that should enhance the effect. i mean, right now, you have like 8 rays textured on 1 cone. try texturing 8 cones to form a full tractor beam.
Posted: Wed Oct 17, 2007 9:28 am
by Sherlock Holmes
I think the tractorbeam looks just fine. Andy, you are a miracle worker for Blender, you are greatly showing that blender is a underated program. ^_^. By the Way, You should make you own site dedicated to blender. Have tuturals that explain in lamen's terms. You did well teaching me to use a halo to make a photon torpedo.
Posted: Wed Oct 17, 2007 7:09 pm
by andyp
thanks sherlock,
since i am still in college, it's probably gonna be a while for me to get my own site.
i am actually gonna make a short video with a demonstration of all of my effects.
but thats gonna take a while.
Posted: Thu Nov 01, 2007 12:20 am
by andyp
so just to let you all know, i have not died, i am still working on this project, but i'm taking a break to double check somethings and i have discovered that my shield effect only works when the camera is on the same side as the shield impact, SO, i will try something else and get back to you guys,
right now i am also working on a new engineering for an ambassador class ship, in the same style as my bridge.

Posted: Thu Nov 01, 2007 8:50 am
by Sherlock Holmes
Please tell me you're gonna release these meshes. I WANNA PLAY WITH THEM!!!!!
Looking Good, althought I thik I would get Claustrophobic In that Engine Room. I hope you intend to Place gaurd rails around that core, I wouldnt want to trip and fall into it
Posted: Thu Dec 06, 2007 8:32 am
by andyp
heres the latest, i've been working on this a lot the past two days.
can someone tell me if you like the color scheme, or how i could improve it.
over at the new foundation3d formerly lightwave group
someone said that i need to adjust the colors to make it look more tmp era
but idk which scheme to go with
since the st:1 is all greys
1701-A is grey red and tan
1701-b is grey orange and blue
but i'm leaning towards the excelsior
with grey and blue, since that is what my ambassador bridge is closest to.
Posted: Tue Dec 18, 2007 8:30 am
by Sherlock Holmes
Now Andy, thats what i call an improvement!!!. That engine room looks BRILLIANT!!! I really like it. I really really do. PLEASE Tell me you plan to release it. ::cries::
The interiors look great. Puts those TNG "Yesterday's Enterprise" set designers to shame.
Posted: Wed Dec 19, 2007 5:09 am
by andyp
wow about time someone speaks up
lol
these shots are actually now old
heres some new
with an ent-b color scheme
that i need to tone down a lil bit
it's the amazing Technicolor engineering!!!
Posted: Wed Dec 19, 2007 10:27 am
by enzolima
i do have a question. why all the messy shadows? they kinda annoy me, makes the pic really ugly while it could be really beautiful. can you make a pic with just 1 light source and soft shadows? please?
Posted: Thu Dec 20, 2007 6:50 am
by Sherlock Holmes
Ignore Enzo Andy. Your doing the right thing in showing the realism of multiple light sources. There are many lights in the starship, and the core itself puts out light. I think it looks good.
Posted: Thu Dec 20, 2007 12:26 pm
by enzolima
Sorry but go watch the series again, Sherlock. I never ever saw this. ofcourse, this is merely a WIP and the final render will probably have soft shadows. But why do you react so hostile to constructive commentary? I'm sure Andy can understand what i said and he will probably have a reason that the shadows are messy like this (render time). The reason i suggested for 1 light source was so that render time would not be increased so much. I was only pointing out that he should show us a shot with soft shadows, so we get a better image of the whole.
Posted: Fri Dec 21, 2007 1:12 am
by Sherlock Holmes
Ignore Enzo Indy. He is just mad he cant do better!!! JK JK Truth is, I am mad because i cant do anything like that at all.
Sorry Enzo buddy, I didnt mean to sound Hostile. But I really dont think he should listen to you. You might cause he to ruin it

Posted: Fri Dec 21, 2007 6:34 am
by andyp
well actually after Christmas i plan on making some upgrades to my pc
such as a video card
and afterwards i plan on trying a radiosity shot.